Super Tilt Bro. 2.0: The one!


How is production going?

We have almost all the needed elements to start the production. That's why we drop the "Release candidate" status, baring any big surprise this version should end being in the cartridges. Everything has been tested and is working on the final version of the hardware, Saturday we will test it in real conditions during the monthly tournament happening on Super Tilt Bro.'s Discord server.

What's new in the game?

Polished Wi-Fi menus

Menus now stay reactive when your Wi-Fi connection is poor. No more waiting for a message that can never come. Also, the Wi-Fi connection screen is more intuitive than ever.

Story mode updated

The ending cutscene's screenshake is fixed (did you notice it was broken?) And the secret medal time has been reduced, you now need to beat the story in less than one minute and fifteen seconds to get it. The second secret medal time is unchanged, nobody still got it.

Kiki

Kiki got new color swap options, matching skin concepts from the Super Tilt Bro.'s community.

Sinbad

Sinbad longest-to-describe attack, the aerial neutral special attack, has reduced damages. It went from eight damages dealt by hit to three. It was a long time artifact, before we notice the attack was technically a multi-hit, racking damages way to hard.

New music

Not yet in the game, but Tuï stroke again with this variant of the main theme!

Files

super_tilt_bro.zip Play in browser
11 days ago
Super_Tilt_Bro_(E).nes 512 kB
11 days ago
super-tilt-bro-linux64.tar.gz 3 MB
11 days ago
super-tilt-bro-macos12.zip 77 MB
11 days ago
super-tilt-bro-windows.zip 9 MB
11 days ago

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