Be part of the project

Super Tilt Bro is in development, do not hesitate to leave a comment, any feedback is welcome. You can follow the development on my Twitter @RogerBidon, on Smashboards or directly fork it on github.

About

Super Tilt Bro is a demake of the Super Smash Bros. series compatible with the good old Nintendo Entertainment System from the 1980s.

You and a friend take control of a clone of Sinbad, the badass mascot of Ogre3D. Two fellows, one platform: you will have to fight to throw the other out.

Controls

          Jump
            |
Move left   |      Unused   Unused
     |   +--+         |        |
+----|---|------------|--------|------------------------+
|    |   |            |        |                        |
|    | +-|-+          |        |                        |
|    | | o |          |        |                        |
|  +-|-+   +---+      |        |                        |
|  | o       o |      o        o        ---     ---     |
|  +---+   +-|-+   (select) (start)    ( B )   ( A )    |
|      | o | |                          -o-     -o-     |
|      +-|-+ |                           |       |      |
+--------|---|---------------------------|-------|------+
         |   +---+                       |       +---+
       Shield    |                 Special moves     |
                 |                                   |
            Move right                            Attacks
    

You can use different moves by holding a direction when pressing the attack or special move button.

Beta 4 released!

Changelog:

  • Improved music
    • Three full-length tracks from the great Ozzed
    • Made possible by a largely improved music engine
  • The stage "The Pit" is completely re-done
    • It is no more possible to infinite-combo by abusing the environment
    • It looks better
    • It features moving platforms
    • It is super fun to play!

Previous release:

Beta 3:

  • New artificial intelligence
    • You can now select a difficulty level when playing against the CPU
  • Improved navigation between menus
  • Fixed the name of the "Unholy scimitar"

Press kit

More information

Published 1 year ago
StatusIn development
PlatformsLinux, HTML5
Rating
(1)
Authorsgadrat
GenreAction
Tags2D, 8-bit, fangame, Fighting, Local multiplayer, Multiplayer, NES, PvP, Retro, sourcecode
Average sessionA few minutes
LanguagesEnglish
MultiplayerLocal multiplayer
Player count2
LinksTwitter, Source code

Download

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Click download now to get access to the following files:

Super_Tilt_Bro_(E).nes 40 kB
super-tilt-bro-linux64.tar.gz 1 MB

Development log

Comments

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tip: the standard keyboard-layout for player 1 isn't suited for two-player, it's better if you 'split the keyboard in two'. that way the players won't get in each other's way.

Hey, thank you!

I fixed the default keyboard layout. Now both controllers have their keys bound by default, which is handy in this two-player game :)

You may have to click "Reset to Defaults" if you already played the game and let the default suboptimal binding.