Super Tilt Bro. 2.1: NTSC fixes for the gold!


What's new in the game?

Story mode

Fixed a small visual glitch on platforming stages and improved contrast on the "retry" screen.

What's new under the hood?

Gold!

This is a very small change for a release, and there is a good reason for that. The focus was on fixing the last NTSC bugs that slipped by our european PAL-centric tests. Now that it is done, we have a version that is definitely good for production. For sure this time, we even started the production with it!

The most pressing issues solved are a purely hardware glitch that scrambled sprites on some NTSC systems, and the rescue mode which displayed badly on any NTSC systems. Finally, Sinbad's side-tilt was barely usable because of your favourite lazy developper checking only the most significant byte of a constant that is 1.0 in PAL but 0.8 in NTSC 🤦️

Files

super_tilt_bro.zip Play in browser
94 days ago
Super_Tilt_Bro_(E).nes 512 kB
94 days ago
super-tilt-bro-linux64.tar.gz 3.1 MB
94 days ago
super-tilt-bro-macos12.zip 77 MB
94 days ago
super-tilt-bro-windows.zip 9.1 MB
94 days ago

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